- Mac OS X 10.4 or better BoXiKoN (dmg format) BoXiKoN (sit format). For The King: Lost Civilization Adventure Pack. Fatal Mistake Collector's Edition: Endless Space® 2 - Definitive Edition: this space intentionally left blank. Advertising. Put Mac Games Files On Your Site.
- Aggiunto Update v1.21 a Cyberpunk 2077; Aggiornato Ghostrunner alla versione v0.348 + 2 DLC; Aggiornato DiRT Rally 2.0: Game of the Year Edition alla versione v1.18.
DLC
Today we are very excited to announce Divinity: Original Sin Enhanced Edition for PS4 and Xbox One as well as PC, Mac, SteamOS and Linux. This isn't just some patch or minor content update to the game you all know and (hopefully) love; it's a whole new experience!
King's Court: Definitive Edition Mac Os Catalina
A World Betrayed Chapter Pack
A World Betrayed portrays a seminal moment in the history of the Three Kingdoms. Many of the pioneering warlords have now fallen, leaving a new generation of warriors vying to forge their own dynasties.
- Begin a new campaign in 194 CE, two years after the tyrant Dong Zhuo's death at the hands of his adoptive son, Lü Bu.
- Two new factions led by Lü Bu and
Sun Ce, each with unique faction mechanics and story events. - New starting positions and challenges for existing factions.
- Unique new battlefield units, campaign mechanics, events and objectives.
Mandate of Heaven Chapter Pack
Play through the conflicts of the Yellow Turban Rebellion and Qiang uprising with a host of new warlords including the Zhang brothers and Emperor Liu Hong.
- Begin a campaign in 182CE, just before the
Yellow Turban rebellion, then play through the conflict deep into the Three Kingdoms period. - New characters and six new playable warlords including the Zhang brothers and Emperor Ling.
- Unique new campaign mechanics,
events and objectives. - 40 new battlefield units and new unit abilities.
- Play the origin stories of legendary characters
such as Cao Cao and Liu Bei.
Yellow Turban Rebellion
Rekindle the Yellow Turban Rebellion,
lead the struggle against a corrupt Han dynasty,
and create the Era of Great Peace.
- New playable Warlords:
He Yi, Gong Du, and Huang Shao - New hero classes:
Healer, Scholar, and Veteran - New character skills focussed on
the three virtues of Taoism:
Frugality, Compassion, and Humility
Eight Princes
Chapter Pack
The year is 291 CE, and the Jin Dynasty is divided. Its many ruling princes are hungry for power. Stand by the emperor or carve out a legacy that will echo through the ages.
- New campaign set 100 years after the
Three Kingdoms period began. - Eight playable princes from the Jin dynasty,
each with different playstyles. - New buildings, assignments and court options.
- New elite units, from armoured crossbowmen
to mighty cataphracts. - Four new alignments to shape your faction's development: Wealth, Spirit, Might, and Mind.
Reign of Blood
Experience the battlefields of ancient China in gruesome detail with the Reign of Blood Effects Pack for Total War: THREE KINGDOMS. This pack introduces a number of new gory and mature-rated effects, animations and kill-moves to the game in both Campaign and Battle.
Age of Empires |
---|
Basic Information |
Video Game |
Ensemble Studios |
Microsoft Corporation |
Age of Empires |
Age of Empires II: The Age of Kings |
Real-time Strategy |
CD-ROM |
Keyboard, Mouse |
Microsoft Windows and Mac OS |
Gizmondo |
Retail Features |
Ratings |
Technical Information |
Genie |
North American Release Date(s) |
Microsoft Windows October 15, 1997 Mac OS 1999 |
British Release Date(s) |
Microsoft Windows February 2, 1998 |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
Age of Empires, abbreviated to AoE or AOE, is a historical real-time strategy video game released in 1997. Developed by Ensemble Studios and published by Microsoft Corporation, the game uses the Genie engine, the same 2D sprite-based game engine used by Age of Empires II and Star Wars: Galactic Battlegrounds. The game allows the user to play as the leader of a historical tribe or civilization from the Stone Age up until the Iron Age. The game later had an expansion pack released for it, Age of Empires: The Rise of Rome, and was later re-released as Age of Empires: Gold Edition.
- 1Gameplay
Gameplay[edit | edit source]
Age of Empires consists of various single-player scenarios in which the player is required to complete specific objectives. Campaigns are a collection of scenarios which are completed in a linear fashion. The original Age of Empires included 4 campaigns, based on the Egyptian, Greek, Babylonian and Yamato civilizations. Besides the campaigns, the other main type of single-player gameplay is the 'random map' mode (where the map is generated randomly).
Multi-player[edit | edit source]
Age of Empires featured online and network play with up to 8 players simultaneously. A mix of random map and deathmatch games were popular among online players, including some deathmatch variants where players can only use specific units (e.g. 'Legions'), or a combination of other restrictions.
Civilizations[edit | edit source]
In Age of Empires, twelve civilizations are available, sorted into four distinct architectural styles which determine their in-game appearance:
Yamato/Asian | Babylonian/Mesopotamian | Egyptian/Fertile Crescent | Greek/Hellenistic |
|
|
|
|
Ages[edit | edit source]
A major component of the game is the advancement through 'ages'. There are four ages; Stone Age (Paleolithic), Tool Age (Neolithic), Bronze Age, and Iron Age. Researched at the Town Centers (for a considerable cost in resources), age advances allow for the availability of more advanced buildings, units and technologies to the player. In order to advance from one age to the next, at least two buildings from the current age must be built, and the player must have the required food (and gold in later ages) available in their stockpile.
Technology[edit | edit source]
Technological advances come in many categories, such as military upgrades (e.g. better armed and armored units), economic upgrades (e.g. increasing the rate of gathering resources), religious upgrades (e.g. faster conversion rates for priests) and infrastructure upgrades (e.g. stronger fortifications). As basic technology research is completed, more advanced technologies may become available. Some technologies are not available to certain civilizations.
Technology plays a very important role in the strategy of the game. Variant tanks mac os. As a civilisation progresses through the ages, technology becomes more and more expensive.
Units[edit | edit source]
Villagers are the most basic units in Age of Empires. Their primary function is to collect resources. Food is acquired by hunting, foraging, farming, and fishing. Villagers can construct buildings, as well as repair both buildings and naval vessels.
Priests are non-combat units which can heal allied units or 'convert' enemy units (in which case, the target unit changes allegiance). Infantry units, such as clubmen, swordsmen, and hoplites use melee combat to attack at short range. Mounted units include chariots, cavalry, and war elephants. Archers, mounted or on foot, attack at range. Siege units come in two types: catapults and ballistics.
Buildings[edit | edit source]
The Town Center is one of the most important buildings in the game. Here villagers are created, and age advancement is researched.
Military units are created at specific buildings relevant to their discipline (e.g. archers are created at an archery range). All sea units are created at the docks.
Wonders[edit | edit source]
Wonders are enormous monuments representing the architectural achievements of the time. They require huge amounts of resources to build and are constructed very slowly. Wonders do not produce units or allow research. When a wonder is completed, a countdown timer begins. If the wonder is still standing at the end of the timer, the builder wins the game.
|
The year is 291 CE, and the Jin Dynasty is divided. Its many ruling princes are hungry for power. Stand by the emperor or carve out a legacy that will echo through the ages.
- New campaign set 100 years after the
Three Kingdoms period began. - Eight playable princes from the Jin dynasty,
each with different playstyles. - New buildings, assignments and court options.
- New elite units, from armoured crossbowmen
to mighty cataphracts. - Four new alignments to shape your faction's development: Wealth, Spirit, Might, and Mind.
Reign of Blood
Experience the battlefields of ancient China in gruesome detail with the Reign of Blood Effects Pack for Total War: THREE KINGDOMS. This pack introduces a number of new gory and mature-rated effects, animations and kill-moves to the game in both Campaign and Battle.
Age of Empires |
---|
Basic Information |
Video Game |
Ensemble Studios |
Microsoft Corporation |
Age of Empires |
Age of Empires II: The Age of Kings |
Real-time Strategy |
CD-ROM |
Keyboard, Mouse |
Microsoft Windows and Mac OS |
Gizmondo |
Retail Features |
Ratings |
Technical Information |
Genie |
North American Release Date(s) |
Microsoft Windows October 15, 1997 Mac OS 1999 |
British Release Date(s) |
Microsoft Windows February 2, 1998 |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
Age of Empires, abbreviated to AoE or AOE, is a historical real-time strategy video game released in 1997. Developed by Ensemble Studios and published by Microsoft Corporation, the game uses the Genie engine, the same 2D sprite-based game engine used by Age of Empires II and Star Wars: Galactic Battlegrounds. The game allows the user to play as the leader of a historical tribe or civilization from the Stone Age up until the Iron Age. The game later had an expansion pack released for it, Age of Empires: The Rise of Rome, and was later re-released as Age of Empires: Gold Edition.
- 1Gameplay
Gameplay[edit | edit source]
Age of Empires consists of various single-player scenarios in which the player is required to complete specific objectives. Campaigns are a collection of scenarios which are completed in a linear fashion. The original Age of Empires included 4 campaigns, based on the Egyptian, Greek, Babylonian and Yamato civilizations. Besides the campaigns, the other main type of single-player gameplay is the 'random map' mode (where the map is generated randomly).
Multi-player[edit | edit source]
Age of Empires featured online and network play with up to 8 players simultaneously. A mix of random map and deathmatch games were popular among online players, including some deathmatch variants where players can only use specific units (e.g. 'Legions'), or a combination of other restrictions.
Civilizations[edit | edit source]
In Age of Empires, twelve civilizations are available, sorted into four distinct architectural styles which determine their in-game appearance:
Yamato/Asian | Babylonian/Mesopotamian | Egyptian/Fertile Crescent | Greek/Hellenistic |
|
|
|
|
Ages[edit | edit source]
A major component of the game is the advancement through 'ages'. There are four ages; Stone Age (Paleolithic), Tool Age (Neolithic), Bronze Age, and Iron Age. Researched at the Town Centers (for a considerable cost in resources), age advances allow for the availability of more advanced buildings, units and technologies to the player. In order to advance from one age to the next, at least two buildings from the current age must be built, and the player must have the required food (and gold in later ages) available in their stockpile.
Technology[edit | edit source]
Technological advances come in many categories, such as military upgrades (e.g. better armed and armored units), economic upgrades (e.g. increasing the rate of gathering resources), religious upgrades (e.g. faster conversion rates for priests) and infrastructure upgrades (e.g. stronger fortifications). As basic technology research is completed, more advanced technologies may become available. Some technologies are not available to certain civilizations.
Technology plays a very important role in the strategy of the game. Variant tanks mac os. As a civilisation progresses through the ages, technology becomes more and more expensive.
Units[edit | edit source]
Villagers are the most basic units in Age of Empires. Their primary function is to collect resources. Food is acquired by hunting, foraging, farming, and fishing. Villagers can construct buildings, as well as repair both buildings and naval vessels.
Priests are non-combat units which can heal allied units or 'convert' enemy units (in which case, the target unit changes allegiance). Infantry units, such as clubmen, swordsmen, and hoplites use melee combat to attack at short range. Mounted units include chariots, cavalry, and war elephants. Archers, mounted or on foot, attack at range. Siege units come in two types: catapults and ballistics.
Buildings[edit | edit source]
The Town Center is one of the most important buildings in the game. Here villagers are created, and age advancement is researched.
Military units are created at specific buildings relevant to their discipline (e.g. archers are created at an archery range). All sea units are created at the docks.
Wonders[edit | edit source]
Wonders are enormous monuments representing the architectural achievements of the time. They require huge amounts of resources to build and are constructed very slowly. Wonders do not produce units or allow research. When a wonder is completed, a countdown timer begins. If the wonder is still standing at the end of the timer, the builder wins the game.
|